Sunday, 4 February 2018

Uclan Games Design First years do Alpha Texturing for 3D low poly props.



Another project that is covered by our first years in Games Design to help develop their 3D building skills is the 'Alpha Texturing for low-poly props brief.

This involves designing and creating hand painted textures that include an alpha channel to add a range of opacity when applied to a mesh in 3D.

Students use Adobe Photoshop and Autodesk Maya for this exercise and can showcase their work in SketchFab.

Here's a few examples of the student work submitted for this project.

Stacey Satchell











Lucasz Kyc








Eva Iglesias




Ryan Steeden











Rene Kovac





Nicola Hynes




Amy Sealey




Jamie Baxter




Steven Tomley




Lewis Wright




Saturday, 3 February 2018

Crates and Barrels - first year early encounters with 3D

One of our initial projects in year 1 on our UCLan Games Design degree course is to design, build and texture a low poly crate and barrel. This gives students to practise their basic modelling and hand painting skills and prepares them for the creation of more advanced 3D structures.


Here's a selection of textures and models from Year 2017-18 students.


Stacey Satchell





Nicola Hynes




Rene Kovac




Lucasz Kyc




Lewis Wright






Eva Iglesias






Joshua Davis





Nicola Hynes




Rene Kovac




Lukasz Kyc






Ένa Iglesias