Monday, 24 October 2016

Alumni Robin Willians work results in demand for GTA vehicle.


you might be interested to see Robin Williams, (a recent graduate from Uclan Games Design) has reworked an already existing GTA vehicle to bring to life: a widebody Porsche.

He created a 'would-be' DLC trailer (Tuners & Outlaws) to make it appear as real as possible. Since posting it onto YouTube and Facebook it's gathered almost 1 million views between them in the space of just a week; 550k on Youtube and 350k on Facebook at the time of writing.

The reception has been nothing like he could imagine. The vast majority of people believing it's a real DLC due to be released, unless they're told otherwise. Thus, resulting in an uproar for demand directed towards Rockstar Games. Rockstar have recently released a Biker DLC as a result of a popular fan-made video gathering 450k views in 6 months and petition gathering 18,000 signatures. However, his video passed that mark in just 5 days and the petition already has 5000 signatures.

The car Robin modeled (Maibatsu Revolution) appears multiple times throughout the video.  See images of the car with varied modifications below including the widebody Pfister Comet (RWB Porsche inspired car).

The video also features cars with a wide track width and camber and includes a chopper bike with Nitrous canisters; a few additional touches made via 3D modelling to make it appear more believable. Now that Robin fully understands how vehicle models work in the RAGE engine, he finds modelling for GTA quite straight forward; he was able to manipulate and model the widebody kit and spoilers for the Comet and import them in just a few hours.

Tuners and Outlaws DLC video:
YouTube (recommended - higher quality):

The DLC petition & pitch:

Also, try watching a selection of the Rockstar trailers for comparison:
Cunning Stunts DLC:
Finance and Felony DLC:

Friday, 23 September 2016

Excellent NSS Uni Stats for Uclan BA(Hons) Games Design.

Check out our Ba(Hons) Games Design Uni National Student Survey stats for last year - we got some really good results!!!!

To see the stats on the Unistats website, click the following...

We very heartened that the Games Design course achieves such commendable responses from our students. 

Induction week for BA(Hons) Games Design Uclan.

We would like to take this opportunity to welcome you to the BA (Hons) Games Design course.

On Monday we commenced our Induction week which involved introducing students to staff, an overview of the course outline, timetable and campus layout.  During the week new students had the opportunity to explore Preston as part of a group game design project meet and work with some of our Year 2 and Year 3 students. 

On Thursday 22nd Sept. we organised a Games Course coach trip to EGX, the UKs biggest gaming event -
It was an exciting and inspirational day for us all.

Friday, 1 July 2016

9 Uclan Games Design Alumni are credited on Lego Starwars Force Awakens.

UCLAN team assemble at TT_Games Ltd.
Congratulations to our Uclan Games Design Alumni, Steven Thornton and Edward Marsland for their part as Level Directors in the making of 'Starwars the Force Awakens' Lego game.
Richard Greer as Assistant Game Director, David Woodman as Lead Artist and Chris Wyatt - also a level director. 
Congratulations also go to our Uclan Games Design Alumni, Vytas Jan and Will Hunter and Robert Duckworth and Theo Clarke for their credits on the game.

Sunday, 12 June 2016

#DS16 Uclan Games Design opening night

The private view of the BA(Hons) Games Design degree show proved to be a memorable and exciting occasion, with this year's graduates show-casing a variety of work,including VR, 3D modelling, technical skills, level design, games design and character and environment art.

The student work included several playable games that both adult and our younger visitors enjoyed testing out.
It was great to see students' friends and family and also so many of our fantastic Alumni there who gave some valuable encouragement and advice to our current  students and it was lovely to catch up with them.

Also, cool to see our Executive Head of College, Andrew Ireland among us checking out the Oculus Rift VR headset and experiencing some of our student environments in the virtual dimension.
Not to mention several of our Principle lecturers queuing up to take their turn in VR.

The big highlight of the day at the opening night of the degree show was to see our very own graduate, William Butterworth winning the ‪#‎DS16‬ Creative Focus Media Award! An Oscars-style award ceremony, sponsored by Creative Lancashire, where
course tutors have nominated the student that best represents their course.
Really well done to Will.
Will was photographed with Uclan's Vice Chancellor, Professor Mike Thomas, plus VIP guests and award winners from all areas of study across the school.
Special guests include Tony Prosser, Managing Director at RealtimeUK and Matthew Wilcock, winner of the Great Pottery Throw Down.
Will is a very engaging student who approaches his work with a professional and positive attitude. Throughout the course we have seen his skills expand in concept art and 3D modelling and with this his confidence has blossomed. His final work includes some unique work which reflects the progress he has made in his own personal journey.

He has now achieved a broad portfolio of work which in many cases is above industry standard. During his final year, in addition to his final year project work Will successfully completed an internship and art test with independent game developer – White Paper Games.